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Robocode strategy for targeting crazy
Robocode strategy for targeting crazy








Software engineers need electricity to power their computers so that they can write blog entries. Cars need gasoline to go anywhere (aside from downhill). Firing: When it is at an optimal distance from the opponent and sees it on the radar, Tracker shoots with maximum power since it is so close.Modern society depends greatly on energy. This results in a effective targeting system.ģ. Targeting: This robot uses a clever tracking system to turn its radar based on the number of turns it loses track of the enemy. If the other robot gets closer than 100 pixels it runs 40 pixels to get more space.Ģ. Movement: Tracker chases a robot until it is 150 pixels away. Firing: When it finds an opponent, it fires with a strength proportional to the distance to the enemy.ġ. Since it is in a corner, it only needs to sweep 90 degrees.ģ. Targeting: When in the corner, Corners sweeps it radar back and forth. If it does poorly this round (75% of robots still alive when it dies), it chooses a new corner for next round.Ģ. Movement: This robot goes straight up to the top of the battlefield, then goes to the top left corner and just sits there. Hard not to feel a little bad for this yellow robot.ġ. Firing: Can you guess when Sitting Duck fires? Never. Targeting: It doesn't turn and doesn't scan.ģ. Firing: It fires hard if it has a lot of energy left and the enemy is close. Then the radar spins again to find a robot.ģ. It keeps locked on until the radar looses track. Targeting: Fire's radar spins until it finds an enemy. Then, it just does a simple move forwards or backwards to avoid multiple hits.Ģ. Movement: This robot doesn't move unless it gets hit. Firing: When it finds a enemy on its radar, it fires a low power bullet.ġ. It crazy, hence the name, movement also results in an unpredictable radar.ģ. Targeting: Crazy's radar, like most of the previously review robots, only faces forward never turning. It even drives backwards when it hits a wall!Ģ. It consists of movements like a sin/cos wave and semi circles. Movement: This robot runs around in a very erratic pattern. Firing: SpinBot's shoots a bullet at max speed when it's radar picks up an enemy.ġ. So as the robot spins, the radar is able to scan the entire battlefield.ģ. Targeting: It's radar always faces forwards. Movement: It goes around in a circle over and over, unless it runs into another robot, in which case it was turn so it can continue doing donuts.Ģ. Firing: It shoots at max power when it rams into an opponent causing a great amount of damage. If it goes to an enemy, but the enemy is no longer there, it once again spins around until it's radar finds a robot.ģ. Targeting: When this robot doesn't have a target, it spins around until it finds one. Movement: RamFire chases its enemy to ram them to cause damage.Ģ. Firing: It shoots when it is facing a robot.ġ. Targeting: Walls' radar doesn't turn and always faces to the opposite side of the battlefield.ģ. Movement: This robot moves along the walls, from corner to corner, nonstop.Ģ. Are these seemingly creative and complex robots really that good? Below is a list of 8 robots which are described based on movement, tracking, and shooting.ġ. When you see these for the first time, not having written any Robots, they seem to be very sophisticated and you begin to question whether you can write a robot that can compete with the default set of robots.

ROBOCODE STRATEGY FOR TARGETING CRAZY INSTALL

When you install Robocode, you see a list of sample robots ready for you to test and become familiar with the Robocode universe.








Robocode strategy for targeting crazy